Name/Handle
|
Role
within Team
|
| Gerry
"Mossie" Mos |
Project
Director, 3D Models, Cockpit Specialist, Research and Joint
Webmaster |
| Russ
"JoGunn" Lee |
Project Assistant, Mod Assembly, Coordination and Joint Webmaster |
| John
"Snafu" Hammonds |
Terrain
building, object testing and placement. Modpack for SD |
| Dave
"Blowhard" Douglas |
2D
Textures |
| Ryerson
"Rye" Clark |
Tester
and Movie Maker |
| Robert
"Fuzzy" Short |
2D
Textures, Movie Maker, Logo Designer and Web Assitant |
| David
"GH_Lieste" King |
2D
Textures, Flight Models, animator and all round troubleshooter |
| DS
"Clipper" Bakker |
Damage
Skins |
| Mathew
"JABO" Chamberlain |
3D
Models |
| Travis
"leadtail" Fisher |
3D
Models |
| Tobias
"dughor" Luedecke |
3D
Models |
| Piotr
"krwawy_hegemon" Stefaniak |
Animation
and testing |
Alex
"Sander" Wolf
|
3D
Models and Flight Models |
| John
"Tora" Connell |
3D
Models |
| Jose
"fuertes" Garcia |
3D
Models |
Rob
"rabu" Hoag
at On-The-Edge |
Terrain
Tiles
The
original graphic scenery tiles were created and
contributed by "R. Hoag (rabu)" from his "On-The-Edge,
4-Seasons Terrain" game modification patch for the
Sierra/Dynamix RedBaron game.
|
| |
|
| John
"tenutz" Fitzpatrick |
Scenarios,
testings and backup data pack builder |
| Carmine
"Fox" Olivieri |
2D
Textures |
| Micah
"Yak" Bly |
Mod
Advisor, 3D Modeller and Dude |
| Royce
"Jckent" Burnett |
Server
Operator |
| "Silo" |
3D
Models |
| Dave
"dagobahdave" Graffon |
2D
Textures |
| Mitch
"Strams" Page |
2D
Textures |
| Jens
"Travel-Air" Klank |
2D
Textures |
| Dave
"FlyXwire" Schaffner |
2D
textures |